![]() ![]() The Story is very memorable, although the dialogue can get to be a bit tedious at times and you may find yourself wanting to skip ahead. However, I did not take advantage of this feature as much and it's definitely not necessary, just a useful tool at times and if you're looking for extra dialogue. ![]() Characters can encourage one another on the battlefield by using the talk command between two compatible characters. You can also see your enemies range of movement during each turn giving a great advantage over deployment. Nothing new added to the series here as you can still plot out your moves and see the odds of success before each battle. Also new to the series are the skirmish battles around the world map, which weren't necessary to advance in the story, but good for leveling characted and testing out new strategies. No matter which characters you took with you in the main chapters to battle, the Tower of Valni made it possible to max each character's level before continuing to a challenging chapter. ![]() The Tower of Valni addressed this in such a wonderful way. The The Tower of Valni! If there was one beef I had with the first Fire Emblem on GBA in America, it was the leveling of my characters. The Tower of Valni! If there was one beef I had with the first Fire Emblem on GBA in America, it was the leveling of my characters. ![]()
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